8/17/2023 0 Comments Tattletail wiki endingThis mode is unlocked by clearing Story Mode, and the battles themselves are unlocked by the player's total number of points. Extra Battle Mode: Play original scenarios that are not seen in the original story.In addition, there are three sections that need to be unlocked: Museum provides access to Profile Mode, which provides descriptions of almost every character seen in the game, and Theater Mode, which allows the player to view all of the cutscenes seen in Story Mode. Once Story Mode is cleared, alternate characters can be selected for many of the battles in either Story Mode or Chapter Mode. If the player happens to do so, a unique cutscene connecting the player's victory to the game's storyline will play. It is possible to win the battles in the first two chapters, which Jonathan lost in the original storyline. By selecting Chapter Mode on the main menu, the player can freely play any previously beaten chapter. If the player wants to retry a chapter, they can do so without needing to go through Story Mode again. The cutscenes take up to 70% of the expected time to finish the game. The game is heavily composed of cutscenes recreating the manga storyline through dialogue in static comic book cinematics, as well as fully 3D rendered cutscenes for key events. The story mode faithfully follows the plot of the manga. Only Ripple users and Speedwagon (Hammer) are able to use the Overdrive technique. If the player doesn't fill up the bar, a less powerful attack will be delivered and inflict less damage. At a certain point, an empty bar will appear at the bottom of the screen filling this bar by quickly rotating the right analog stick will cause the character to perform a barrage of attacks on the opponent, during which the player can tap the button to deal more damage. If the initial charge attack connects, the screen will change to a cinematic of the character preparing to attack over a multi-colored background. When the Heat Gauge is full, the words Heat MAX begin flashing inside of it, indicating that the player is able to use an Overdrive move ( by default). Poses can also be used in the middle of combos to temporarily increase one of four different stats depending on where in the combo the pose is used: health recovery speed, defensive ability, attack power, and movement speed.Ībove the character's health is a Heat Gauge, which fills up when damage is inflicted on enemies and lowers when the player takes damage. To refill the Stamina Meter, the player must remain still while performing a pose ( by default). Performing a counter by dodging while taking damage ( by default) also uses up the Stamina Meter. The Stamina Meter shows how much Ripple energy the character can use, and is depleted by performing Ripple moves ( by default) or charged attacks ( by default). Depending on the fight, the number of categories graded can range from three to six.Ĭharacters capable of utilizing the Ripple show a Stamina Meter below their health meter. After a fight, the game provides the player with a letter rank (S, A, B, C, D or E) based on a score of six categories: Time Taken, Health Remaining, Maximum Beat (Combo), Number of Times Downed, Posing and Enemies Defeated. The game is divided into chapters, in which the playable characters change for each chapter as the story progresses. Like GioGio's Bizarre Adventure, the gameplay takes place in the form of hand-to-hand battle in an arena the characters cannot leave, although unlike in GioGio multiple enemies can attack at once. Phantom Blood is a 3D beat'em up action game.
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